HVAC (Heat, Ventilation and Air Conditioning) is all about comfort, and comfort is a subjective feeling associated with many parameters like air quality, air temperature, surrounding surface temperature, air flow and relative humidity. For example, while it is easy to understand how the temperature of the air in your living impacts how good you feel, the surfaces with which you are in contact also strongly affect your comfort. For example, last night I got out of bed to clean up after my dog who thought it would be a good idea to swallow (and give back) her chew toy. If I was wearing my slippers, it would have been much easier to go back to sleep between the warm bed sheets without the discomfort of waiting my cold feet warm up to normal temperature.
Speaking of sleep discomfort, many stem from HVAC imbalances. If you wake up in the middle of the night quite thirsty, then you should probably check how dry your bedroom is. The recommended range is 40-60% relative humidity. A higher humidity puts you at risk for mold while lower humidity can lead to respiratory infections, asthma, etc.
Now that we know how HVAC contributes to our comfort, let’s look at the HVAC unit as a system and see its role, functioning and simulation at a high level. The following examples provided are for a house, but similar concepts apply to residential buildings, offices, and so on.
The easiest parameter to control is the air temperature. It can be set by a thermostat and regulated according to a heating or cooling flow distributed from the HVAC unit to the different rooms through ducting. Without the introduction of thermally-different-than-ambient air, the house will heat or cool itself based on a combination of outside conditions and how well the building is insulated. Therefore, to keep a constant temperature a certain amount of energy must be used to provide heating (or cooling) at the same rate the house is losing (or gaining) heat. This is a match of the house load and heating/cooling capacity. Figure 1 provides a graph of the energy needed.